Eso Sorc Dmg Heal Hybrid Build

Eso Sorc Pvp Build 2019

Destruction Staff, Restoration Staff. All of cyrodiil is cheese or massive zergs, so why bother playing “noble” anymore? Run the pet and EG for LoS, streak a million times, use a massive proc set. Help me build a hybrid DPS toon. Yes, I know that hybrids will never be top-tier at anything.and that's fine. My goal here is a hybrid toon to run daily pledges, overland content, etc. The goal is 30k DPS. Robo to go dmg mori online. Suggestions for sets and race, enchants, traits,skills,mundus etc welcome. Apr 27, 2018 I was already have some success with a SB or DW and destro build a while back. Shocking wall of elements is very strong on a stamina based Sorc. They’re also capable of reaching high levels of both stam and mag as well as sustain for both thanks to their passives and shock and physical damage boosts basically begs for a hybrid. Few builds utilize both stamina and magicka in a perfect harmony. Most will stack one or the other for the most damage or most sustained. The weirdest and most interesting hybrid build I found in 2.0 has been 5 piece air set and 5 piece warlock, which had a weird balance to both, with damage in the 1.5k+ using roll dodge and things that gave the major buff to spell or weapon power. Set 1: Pelinal's Apptitude which matches your Spell and Weapon damage so keep this in mind for your other gear choices. Pump up your weapon damage to as high as possible. Set 2: Shackle Breaker, Black Rose (TelVar set) or set of your choice depending on your desired stats. Your choice as to how you want to combo sets. Apr 12, 2019 Champion Points: 49 Hardy, 49 Elemental Defender, 81 Thick Skinned, 10 Light Armor Focus, 81 Ironclad,20 Sprinter, 25 Bashing Focus, 75 Arcanist, 44 Tenacity.

Sorc Build Eso Pvp

For hybrid, I'd advise picking a specific stat from both stam and magic to focus on before selecting your abilities (unless you know what abilities you're building your stats on.
If you are using weapons for weaving light/heavy attacks and use stamina based abilities (like weapon skill-line) for mere utility, then have magic be your defense and burst offence like trying; maximizing magicka, some spell critical, and weapon damage.
That way you can do decent light/heavy attacks and because some sorc abilities only scale with max magic (and not spell damage) you could get away with strong shields, pets, ultimates, and moderate damage spells.
I would also invest in magic recovery, however, if you plan on heavy attacking with that destruction staff then this can be lightly neglected.
For your attribute point distribution put all into magic, stamina abilities and L/H attacks scale better with weapon damage than high stamina pools (trust that statement: stamina doesn't have as many multipliers so you won't losing much if anything) hence, you can easily maintain stamina with that 2H heavy attack anyways if that is a concern.
I won't tell you how to play, but hopefully that gave you an idea on how to isolate inconsequential aspects, that way you can organize your stats to where they are more effective.