Isic Omega Strike Skill Dmg Or Attack Dmg

I'll try to interpret this the best I can.. (not sure if trolling, or in serious need of help understanding the game - I suggest the New Players forum)
1. Attack damage (AD, the red axe icon in the bottom left corner of your HUD) affects your ability to deal (for the most part) physical damage (some exceptions). When you mouse-over a skill, your bonus/total AD may contribute some damage to it (bonus damage shown by a brown number). Also, AD gives your basic attacks a 1:1 ratio (+1 AD = +1 dmg on hit). However, this can be affected by critical strikes, which gives a multiplier (normally 200%, but 250% with Infinity edge).
2. Ability Power (AP, the green/blue wand icon in the bottom left HUD) affects your ability to deal (for the most part) magical damage (some exceptions again). When you mouse-over a skill, your AP may contribute damage to it (bonus damage shown by a green number). AP is also the main statistic used to increase the strength of non-damaging skills, such as shields and heals.
Exceptions include:
Hybrid scaling skills, which scale off both AP and AD (e.g. Katarina ulti) - the mouse-over tooltip should tell you what type of damage it deals.
Non-scaling skills (have no scale ratio) will not have increased damage from building either AD or AP (e.g. Garen ult only scales on enemy's missing health, Olaf deals true damage with no ratio, Mundo cleaver scales with enemy current health)
AP vs. structures: When a character with high AP auto-attacks a tower, a portion of their ability power contributes to their damage against the tower.
3. Magic Resistance reduces your damage from Magic damage (purple numbers), regardless of its AD/AP scaling
May I suggest.. http://leagueoflegends.wikia.com/wiki/League_of_Legends_Wiki

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Isic Omega Strike Skill Dmg Or Attack Dmg Download

Mar 07, 2015 There was an odd DMG number I got here when I used it as a counter attack after Buu missed his innocent Breath. The Skill did 1650 but didn't show how many times it Hit. Blue Hurricane- 2545 This the the highest DMG I could get with trapping enemy at the very start of the skill. If you are a ranged class going up against ISIC and you see an orange orb around ISIC, you have to make a choice. 1: Attack the shield to break through it and take almost all of the reflect damage from your attacks, or 2: Ignore ISIC and attack another character, all the while ISIC is pelting away at you with his Charged Shot. You can go max strike if you want, i tried it, you will realize that 90% of the time you are using ur normal attacks and with maxed attacks and not eve na full combo you can do more dmg than a single super, infact the real advantage of strike and ki special stats are on the ultimates not on the supers, wich should be considered more as utility. Calculating Physical Weapon Skill Damage. Similar to Physical Damage, Weapon Skill damage is calculated as:. Damage = Base Damage × pDIF. In addition to Weapon Base Damage and fSTR/fSTR(2) in normal physical damage calculation, every swing of the weapon skill (including Double Attack, etc.) will get a base damage boost from your stats, called WSC (Weapon Skill Secondary Attribute Modifier).

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